<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Ebonrite Devlog - itch.io</title><link>https://nalabs.itch.io/ebonrite</link><description>Two forces, one board, zero luck. A deterministic hex-conversion duel where your biggest plays become one-shot powers.</description><item><guid>https://nalabs.itch.io/ebonrite/devlog/1597070/ebonrite-120</guid><title>EBONRITE 1.2.0</title><link>https://nalabs.itch.io/ebonrite/devlog/1597070/ebonrite-120</link><pubDate>Tue, 21 Jul 2026 15:46:58 GMT</pubDate><category>devlog</category><description><![CDATA[<p>The Vanguards are here. It was supposed to be in 1.0, but here we are. Five special pieces, each one bending the conversion game a different way: the Lancer reaches a hex further, the Warden shelters...</p>]]></description></item><item><guid>https://nalabs.itch.io/ebonrite/devlog/1595384/the-phantom-update</guid><title>The Phantom Update</title><link>https://nalabs.itch.io/ebonrite/devlog/1595384/the-phantom-update</link><pubDate>Mon, 20 Jul 2026 12:28:40 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Phantom is no longer the first power you meet. On First Light you now earn Stasis first — freeze an enemy piece for two turns, watch it sit there. Phantom comes second, once jumping is second nature...</p>]]></description></item></channel></rss>